Revenue in the third quarter rose 58% to $1.57 billion from a year ago, exceeding the company’s own forecast last quarter of $1.49 billion.
Activision Blizzard, the biggest videogame company in the U.S. by market value, released few major franchise games during the quarter. Still, customers more than doubled their spending on digitally delivered content, including full games and add-ons for existing games, it said.
A new “World of Warcraft” expansion sold 3.3 million copies on its first day, prompting more players who had abandoned the aging franchise to come back than expected, the company said. It credited shortening the period in between expansion releases by about five months in part for the surge in sales. The company stopped disclosing subscriber figures last...